
Plaid Hat Games | Summoner Wars: Guild Dwarves | Card Game | Ages 9+ | 2 Players | 40-60 Minutes Playing Time
About this item
- Summoner Wars: Guild Dwarves - Second Summoner is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards.
- The Guild Engineers lend mobility to their faction's structures, letting them maneouver their otherwise static units with ease.
- Guild Defenders hold the line, and make more maneouverable foes pay the price for their fancy footwork.
- While this is a stand-alone faction deck, the Commons and Champions can be switched in and out with Guild Dwarf cards from the Guild Dwarf vs. Cave Goblins starter set and the Grungor's Charge reinforcement pack.
- Requires a Summoner Wars Master Set or Starter Set to play.
Product description
Summoner Wars: Guild Dwarves - Second Summoner is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards. The Guild Engineers lend mobility to their faction's structures, letting them maneouver their otherwise static units with ease. Requires a Summoner Wars Master Set or Starter Set to play.
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